提交 73561e5f authored 作者: 袁静春's avatar 袁静春

提交:初始化导航插件项目;

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
.packages
build/
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.
version:
revision: f1875d570e39de09040c8f79aa13cc56baab8db1
channel: stable
project_type: plugin
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
- platform: android
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
- platform: ios
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
## 0.0.1
* TODO: Describe initial release.
TODO: Add your license here.
# clx_map_navigation
A new Flutter plugin project.
## Getting Started
This project is a starting point for a Flutter
[plug-in package](https://flutter.dev/developing-packages/),
a specialized package that includes platform-specific implementation code for
Android and/or iOS.
For help getting started with Flutter development, view the
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
*.iml
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build
/captures
.cxx
group 'com.clx.navigation.clx_map_navigation'
version '1.0-SNAPSHOT'
buildscript {
ext.kotlin_version = '1.6.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.1.2'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
rootProject.allprojects {
repositories {
google()
mavenCentral()
}
}
apply plugin: 'com.android.library'
apply plugin: 'kotlin-android'
android {
compileSdkVersion 31
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
minSdkVersion 16
}
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
rootProject.name = 'clx_map_navigation'
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.clx.navigation.clx_map_navigation">
</manifest>
package com.clx.navigation.clx_map_navigation
import androidx.annotation.NonNull
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
/** ClxMapNavigationPlugin */
class ClxMapNavigationPlugin: FlutterPlugin, MethodCallHandler {
/// The MethodChannel that will the communication between Flutter and native Android
///
/// This local reference serves to register the plugin with the Flutter Engine and unregister it
/// when the Flutter Engine is detached from the Activity
private lateinit var channel : MethodChannel
override fun onAttachedToEngine(@NonNull flutterPluginBinding: FlutterPlugin.FlutterPluginBinding) {
channel = MethodChannel(flutterPluginBinding.binaryMessenger, "clx_map_navigation")
channel.setMethodCallHandler(this)
}
override fun onMethodCall(@NonNull call: MethodCall, @NonNull result: Result) {
if (call.method == "getPlatformVersion") {
result.success("Android ${android.os.Build.VERSION.RELEASE}")
} else {
result.notImplemented()
}
}
override fun onDetachedFromEngine(@NonNull binding: FlutterPlugin.FlutterPluginBinding) {
channel.setMethodCallHandler(null)
}
}
// Generated file. Do not edit.
def localProperties = new Properties()
def localPropertiesFile = new File(buildscript.sourceFile.parentFile.parentFile, 'local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.library'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
group 'com.clx.driver_flutter'
version '1.0'
android {
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
}
flutter {
source '../..'
}
<!-- Generated file. Do not edit. -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.clx.driver_flutter"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.INTERNET"/>
<application tools:node="merge">
<meta-data
android:name="flutterProjectType"
android:value="module" />
<!-- Don't delete the meta-data below.
It is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
package io.flutter.plugins;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
import io.flutter.Log;
import io.flutter.embedding.engine.FlutterEngine;
/**
* Generated file. Do not edit.
* This file is generated by the Flutter tool based on the
* plugins that support the Android platform.
*/
@Keep
public final class GeneratedPluginRegistrant {
private static final String TAG = "GeneratedPluginRegistrant";
public static void registerWith(@NonNull FlutterEngine flutterEngine) {
try {
flutterEngine.getPlugins().add(new com.clx.navigation.clx_map_navigation.ClxMapNavigationPlugin());
} catch(Exception e) {
Log.e(TAG, "Error registering plugin clx_map_navigation, com.clx.navigation.clx_map_navigation.ClxMapNavigationPlugin", e);
}
}
}
// Generated file. Do not edit.
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
def scriptFile = getClass().protectionDomain.codeSource.location.toURI()
def flutterProjectRoot = new File(scriptFile).parentFile.parentFile
gradle.include ":flutter"
gradle.project(":flutter").projectDir = new File(flutterProjectRoot, ".android/Flutter")
def localPropertiesFile = new File(flutterProjectRoot, ".android/local.properties")
def properties = new Properties()
assert localPropertiesFile.exists(), "❗️The Flutter module doesn't have a `$localPropertiesFile` file." +
"\nYou must run `flutter pub get` in `$flutterProjectRoot`."
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
gradle.apply from: "$flutterSdkPath/packages/flutter_tools/gradle/module_plugin_loader.gradle"
sdk.dir=/Users/yjc/Library/Android/sdk
flutter.sdk=/Users/yjc/development/flutter
\ No newline at end of file
// Generated file. Do not edit.
rootProject.name = 'android_generated'
setBinding(new Binding([gradle: this]))
evaluate(new File(settingsDir, 'include_flutter.groovy'))
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Web related
lib/generated_plugin_registrant.dart
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>9.0</string>
</dict>
</plist>
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GeneratedPluginRegistrant_h
#define GeneratedPluginRegistrant_h
#import <Flutter/Flutter.h>
NS_ASSUME_NONNULL_BEGIN
@interface GeneratedPluginRegistrant : NSObject
+ (void)registerWithRegistry:(NSObject<FlutterPluginRegistry>*)registry;
@end
NS_ASSUME_NONNULL_END
#endif /* GeneratedPluginRegistrant_h */
//
// Generated file. Do not edit.
//
// clang-format off
#import "GeneratedPluginRegistrant.h"
#if __has_include(<clx_map_navigation/ClxMapNavigationPlugin.h>)
#import <clx_map_navigation/ClxMapNavigationPlugin.h>
#else
@import clx_map_navigation;
#endif
@implementation GeneratedPluginRegistrant
+ (void)registerWithRegistry:(NSObject<FlutterPluginRegistry>*)registry {
[ClxMapNavigationPlugin registerWithRegistrar:[registry registrarForPlugin:@"ClxMapNavigationPlugin"]];
}
@end
#
# Generated file, do not edit.
#
Pod::Spec.new do |s|
s.name = 'FlutterPluginRegistrant'
s.version = '0.0.1'
s.summary = 'Registers plugins with your Flutter app'
s.description = <<-DESC
Depends on all your plugins, and provides a function to register them.
DESC
s.homepage = 'https://flutter.dev'
s.license = { :type => 'BSD' }
s.author = { 'Flutter Dev Team' => 'flutter-dev@googlegroups.com' }
s.ios.deployment_target = '9.0'
s.source_files = "Classes", "Classes/**/*.{h,m}"
s.source = { :path => '.' }
s.public_header_files = './Classes/**/*.h'
s.static_framework = true
s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES' }
s.dependency 'Flutter'
s.dependency 'clx_map_navigation'
end
// This is a generated file; do not edit or check into version control.
FLUTTER_ROOT=/Users/yjc/development/flutter
FLUTTER_APPLICATION_PATH=/Users/yjc/Desktop/clx_map_navigation/example
COCOAPODS_PARALLEL_CODE_SIGN=true
FLUTTER_TARGET=/Users/yjc/Desktop/clx_map_navigation/example/lib/main.dart
FLUTTER_BUILD_DIR=build
FLUTTER_BUILD_NAME=1.0.0
FLUTTER_BUILD_NUMBER=1
EXCLUDED_ARCHS[sdk=iphonesimulator*]=i386 arm64
DART_DEFINES=Zmx1dHRlci5pbnNwZWN0b3Iuc3RydWN0dXJlZEVycm9ycz10cnVl,RkxVVFRFUl9XRUJfQVVUT19ERVRFQ1Q9dHJ1ZQ==
DART_OBFUSCATION=false
TRACK_WIDGET_CREATION=true
TREE_SHAKE_ICONS=false
PACKAGE_CONFIG=/Users/yjc/Desktop/clx_map_navigation/example/.dart_tool/package_config.json
This directory contains support code for embedding the Flutter project in an iOS app.
It should not be edited or checked in.
Pod::Spec.new do |s|
s.name = 'clx_map_navigation_example'
s.version = '0.0.1'
s.summary = 'Flutter module'
s.description = 'Flutter module - clx_map_navigation_example'
s.homepage = 'https://flutter.dev'
s.license = { :type => 'BSD' }
s.author = { 'Flutter Dev Team' => 'flutter-dev@googlegroups.com' }
s.source = { :path => '.' }
s.ios.deployment_target = '9.0'
s.vendored_frameworks = 'App.framework'
s.dependency 'Flutter'
end
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>AvailableLibraries</key>
<array>
<dict>
<key>LibraryIdentifier</key>
<string>ios-arm64_x86_64-simulator</string>
<key>LibraryPath</key>
<string>Flutter.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
<string>x86_64</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
<key>SupportedPlatformVariant</key>
<string>simulator</string>
</dict>
<dict>
<key>LibraryIdentifier</key>
<string>ios-arm64_armv7</string>
<key>LibraryPath</key>
<string>Flutter.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
<string>armv7</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
</dict>
</array>
<key>CFBundlePackageType</key>
<string>XFWK</string>
<key>XCFrameworkFormatVersion</key>
<string>1.0</string>
</dict>
</plist>
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTER_H_
#define FLUTTER_FLUTTER_H_
#import "FlutterAppDelegate.h"
#import "FlutterBinaryMessenger.h"
#import "FlutterCallbackCache.h"
#import "FlutterChannels.h"
#import "FlutterCodecs.h"
#import "FlutterDartProject.h"
#import "FlutterEngine.h"
#import "FlutterEngineGroup.h"
#import "FlutterHeadlessDartRunner.h"
#import "FlutterMacros.h"
#import "FlutterPlatformViews.h"
#import "FlutterPlugin.h"
#import "FlutterPluginAppLifeCycleDelegate.h"
#import "FlutterTexture.h"
#import "FlutterViewController.h"
#endif // FLUTTER_FLUTTER_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERAPPDELEGATE_H_
#define FLUTTER_FLUTTERAPPDELEGATE_H_
#import <UIKit/UIKit.h>
#import "FlutterMacros.h"
#import "FlutterPlugin.h"
/**
* `UIApplicationDelegate` subclass for simple apps that want default behavior.
*
* This class implements the following behaviors:
* * Status bar touches are forwarded to the key window's root view
* `FlutterViewController`, in order to trigger scroll to top.
* * Keeps the Flutter connection open in debug mode when the phone screen
* locks.
*
* App delegates for Flutter applications are *not* required to inherit from
* this class. Developers of custom app delegate classes should copy and paste
* code as necessary from FlutterAppDelegate.mm.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterAppDelegate
: UIResponder <UIApplicationDelegate, FlutterPluginRegistry, FlutterAppLifeCycleProvider>
@property(strong, nonatomic) UIWindow* window;
@end
#endif // FLUTTER_FLUTTERDARTPROJECT_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERBINARYMESSENGER_H_
#define FLUTTER_FLUTTERBINARYMESSENGER_H_
#import <Foundation/Foundation.h>
#import "FlutterMacros.h"
NS_ASSUME_NONNULL_BEGIN
/**
* A message reply callback.
*
* Used for submitting a binary reply back to a Flutter message sender. Also used
* in for handling a binary message reply received from Flutter.
*
* @param reply The reply.
*/
typedef void (^FlutterBinaryReply)(NSData* _Nullable reply);
/**
* A strategy for handling incoming binary messages from Flutter and to send
* asynchronous replies back to Flutter.
*
* @param message The message.
* @param reply A callback for submitting an asynchronous reply to the sender.
*/
typedef void (^FlutterBinaryMessageHandler)(NSData* _Nullable message, FlutterBinaryReply reply);
typedef int64_t FlutterBinaryMessengerConnection;
@protocol FlutterTaskQueue;
/**
* A facility for communicating with the Flutter side using asynchronous message
* passing with binary messages.
*
* Implementated by:
* - `FlutterBasicMessageChannel`, which supports communication using structured
* messages.
* - `FlutterMethodChannel`, which supports communication using asynchronous
* method calls.
* - `FlutterEventChannel`, which supports commuication using event streams.
*/
FLUTTER_DARWIN_EXPORT
@protocol FlutterBinaryMessenger <NSObject>
/// TODO(gaaclarke): Remove optional when macos supports Background Platform Channels.
@optional
- (NSObject<FlutterTaskQueue>*)makeBackgroundTaskQueue;
- (FlutterBinaryMessengerConnection)
setMessageHandlerOnChannel:(NSString*)channel
binaryMessageHandler:(FlutterBinaryMessageHandler _Nullable)handler
taskQueue:(NSObject<FlutterTaskQueue>* _Nullable)taskQueue;
@required
/**
* Sends a binary message to the Flutter side on the specified channel, expecting
* no reply.
*
* @param channel The channel name.
* @param message The message.
*/
- (void)sendOnChannel:(NSString*)channel message:(NSData* _Nullable)message;
/**
* Sends a binary message to the Flutter side on the specified channel, expecting
* an asynchronous reply.
*
* @param channel The channel name.
* @param message The message.
* @param callback A callback for receiving a reply.
*/
- (void)sendOnChannel:(NSString*)channel
message:(NSData* _Nullable)message
binaryReply:(FlutterBinaryReply _Nullable)callback;
/**
* Registers a message handler for incoming binary messages from the Flutter side
* on the specified channel.
*
* Replaces any existing handler. Use a `nil` handler for unregistering the
* existing handler.
*
* @param channel The channel name.
* @param handler The message handler.
* @return An identifier that represents the connection that was just created to the channel.
*/
- (FlutterBinaryMessengerConnection)setMessageHandlerOnChannel:(NSString*)channel
binaryMessageHandler:
(FlutterBinaryMessageHandler _Nullable)handler;
/**
* Clears out a channel's message handler if that handler is still the one that
* was created as a result of
* `setMessageHandlerOnChannel:binaryMessageHandler:`.
*
* @param connection The result from `setMessageHandlerOnChannel:binaryMessageHandler:`.
*/
- (void)cleanUpConnection:(FlutterBinaryMessengerConnection)connection;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERBINARYMESSENGER_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERCALLBACKCACHE_H_
#define FLUTTER_FLUTTERCALLBACKCACHE_H_
#import <Foundation/Foundation.h>
#import "FlutterMacros.h"
/**
* An object containing the result of `FlutterCallbackCache`'s `lookupCallbackInformation`
* method.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterCallbackInformation : NSObject
/**
* The name of the callback.
*/
@property(copy) NSString* callbackName;
/**
* The class name of the callback.
*/
@property(copy) NSString* callbackClassName;
/**
* The library path of the callback.
*/
@property(copy) NSString* callbackLibraryPath;
@end
/**
* The cache containing callback information for spawning a
* `FlutterHeadlessDartRunner`.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterCallbackCache : NSObject
/**
* Returns the callback information for the given callback handle.
* This callback information can be used when spawning a
* `FlutterHeadlessDartRunner`.
*
* @param handle The handle for a callback, provided by the
* Dart method `PluginUtilities.getCallbackHandle`.
* @return A `FlutterCallbackInformation` object which contains the name of the
* callback, the name of the class in which the callback is defined, and the
* path of the library which contains the callback. If the provided handle is
* invalid, nil is returned.
*/
+ (FlutterCallbackInformation*)lookupCallbackInformation:(int64_t)handle;
@end
#endif // FLUTTER_FLUTTERCALLBACKCACHE_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERDARTPROJECT_H_
#define FLUTTER_FLUTTERDARTPROJECT_H_
#import <Foundation/Foundation.h>
#import "FlutterMacros.h"
NS_ASSUME_NONNULL_BEGIN
/**
* A set of Flutter and Dart assets used by a `FlutterEngine` to initialize execution.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterDartProject : NSObject
/**
* Initializes a Flutter Dart project from a bundle.
*/
- (instancetype)initWithPrecompiledDartBundle:(nullable NSBundle*)bundle NS_DESIGNATED_INITIALIZER;
/**
* Unavailable - use `init` instead.
*/
- (instancetype)initFromDefaultSourceForConfiguration FLUTTER_UNAVAILABLE("Use -init instead.");
/**
* Returns the file name for the given asset. If the bundle with the identifier
* "io.flutter.flutter.app" exists, it will try use that bundle; otherwise, it
* will use the main bundle. To specify a different bundle, use
* `-lookupKeyForAsset:asset:fromBundle`.
*
* @param asset The name of the asset. The name can be hierarchical.
* @return the file name to be used for lookup in the main bundle.
*/
+ (NSString*)lookupKeyForAsset:(NSString*)asset;
/**
* Returns the file name for the given asset.
* The returned file name can be used to access the asset in the supplied bundle.
*
* @param asset The name of the asset. The name can be hierarchical.
* @param bundle The `NSBundle` to use for looking up the asset.
* @return the file name to be used for lookup in the main bundle.
*/
+ (NSString*)lookupKeyForAsset:(NSString*)asset fromBundle:(nullable NSBundle*)bundle;
/**
* Returns the file name for the given asset which originates from the specified package.
* The returned file name can be used to access the asset in the application's main bundle.
*
* @param asset The name of the asset. The name can be hierarchical.
* @param package The name of the package from which the asset originates.
* @return the file name to be used for lookup in the main bundle.
*/
+ (NSString*)lookupKeyForAsset:(NSString*)asset fromPackage:(NSString*)package;
/**
* Returns the file name for the given asset which originates from the specified package.
* The returned file name can be used to access the asset in the specified bundle.
*
* @param asset The name of the asset. The name can be hierarchical.
* @param package The name of the package from which the asset originates.
* @param bundle The bundle to use when doing the lookup.
* @return the file name to be used for lookup in the main bundle.
*/
+ (NSString*)lookupKeyForAsset:(NSString*)asset
fromPackage:(NSString*)package
fromBundle:(nullable NSBundle*)bundle;
/**
* Returns the default identifier for the bundle where we expect to find the Flutter Dart
* application.
*/
+ (NSString*)defaultBundleIdentifier;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERDARTPROJECT_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <Foundation/Foundation.h>
#import "FlutterEngine.h"
NS_ASSUME_NONNULL_BEGIN
/** Options that control how a FlutterEngine should be created. */
FLUTTER_DARWIN_EXPORT
@interface FlutterEngineGroupOptions : NSObject
/**
* The name of a top-level function from a Dart library. If this is FlutterDefaultDartEntrypoint
* (or nil); this will default to `main()`. If it is not the app's main() function, that function
* must be decorated with `@pragma(vm:entry-point)` to ensure themethod is not tree-shaken by the
* Dart compiler.
*/
@property(nonatomic, copy, nullable) NSString* entrypoint;
/**
* The URI of the Dart library which contains the entrypoint method. If nil, this will default to
* the same library as the `main()` function in the Dart program.
*/
@property(nonatomic, copy, nullable) NSString* libraryURI;
/**
* The name of the initial Flutter `Navigator` `Route` to load. If this is
* FlutterDefaultInitialRoute (or nil), it will default to the "/" route.
*/
@property(nonatomic, copy, nullable) NSString* initialRoute;
/**
* Arguments passed as a list of string to Dart's entrypoint function.
*/
@property(nonatomic, retain, nullable) NSArray<NSString*>* entrypointArgs;
@end
/**
* Represents a collection of FlutterEngines who share resources which allows
* them to be created with less time const and occupy less memory than just
* creating multiple FlutterEngines.
*
* Deleting a FlutterEngineGroup doesn't invalidate existing FlutterEngines, but
* it eliminates the possibility to create more FlutterEngines in that group.
*
* @warning This class is a work-in-progress and may change.
* @see https://github.com/flutter/flutter/issues/72009
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterEngineGroup : NSObject
- (instancetype)init NS_UNAVAILABLE;
/**
* Initialize a new FlutterEngineGroup.
*
* @param name The name that will present in the threads shared across the
* engines in this group.
* @param project The `FlutterDartProject` that all FlutterEngines in this group
* will be executing.
*/
- (instancetype)initWithName:(NSString*)name
project:(nullable FlutterDartProject*)project NS_DESIGNATED_INITIALIZER;
/**
* Creates a running `FlutterEngine` that shares components with this group.
*
* @param entrypoint The name of a top-level function from a Dart library. If this is
* FlutterDefaultDartEntrypoint (or nil); this will default to `main()`. If it is not the app's
* main() function, that function must be decorated with `@pragma(vm:entry-point)` to ensure the
* method is not tree-shaken by the Dart compiler.
* @param libraryURI The URI of the Dart library which contains the entrypoint method. IF nil,
* this will default to the same library as the `main()` function in the Dart program.
*
* @see FlutterEngineGroup
*/
- (FlutterEngine*)makeEngineWithEntrypoint:(nullable NSString*)entrypoint
libraryURI:(nullable NSString*)libraryURI;
/**
* Creates a running `FlutterEngine` that shares components with this group.
*
* @param entrypoint The name of a top-level function from a Dart library. If this is
* FlutterDefaultDartEntrypoint (or nil); this will default to `main()`. If it is not the app's
* main() function, that function must be decorated with `@pragma(vm:entry-point)` to ensure the
* method is not tree-shaken by the Dart compiler.
* @param libraryURI The URI of the Dart library which contains the entrypoint method. IF nil,
* this will default to the same library as the `main()` function in the Dart program.
* @param initialRoute The name of the initial Flutter `Navigator` `Route` to load. If this is
* FlutterDefaultInitialRoute (or nil), it will default to the "/" route.
*
* @see FlutterEngineGroup
*/
- (FlutterEngine*)makeEngineWithEntrypoint:(nullable NSString*)entrypoint
libraryURI:(nullable NSString*)libraryURI
initialRoute:(nullable NSString*)initialRoute;
/**
* Creates a running `FlutterEngine` that shares components with this group.
*
* @param options Options that control how a FlutterEngine should be created.
*
* @see FlutterEngineGroupOptions
*/
- (FlutterEngine*)makeEngineWithOptions:(nullable FlutterEngineGroupOptions*)options;
@end
NS_ASSUME_NONNULL_END
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERHEADLESSDARTRUNNER_H_
#define FLUTTER_FLUTTERHEADLESSDARTRUNNER_H_
#import <Foundation/Foundation.h>
#import "FlutterBinaryMessenger.h"
#import "FlutterDartProject.h"
#import "FlutterEngine.h"
#import "FlutterMacros.h"
/**
* A callback for when FlutterHeadlessDartRunner has attempted to start a Dart
* Isolate in the background.
*
* @param success YES if the Isolate was started and run successfully, NO
* otherwise.
*/
typedef void (^FlutterHeadlessDartRunnerCallback)(BOOL success);
/**
* The deprecated FlutterHeadlessDartRunner runs Flutter Dart code with a null rasterizer,
* and no native drawing surface. It is appropriate for use in running Dart
* code e.g. in the background from a plugin.
*
* Most callers should prefer using `FlutterEngine` directly; this interface exists
* for legacy support.
*/
FLUTTER_DARWIN_EXPORT
FLUTTER_DEPRECATED("FlutterEngine should be used rather than FlutterHeadlessDartRunner")
@interface FlutterHeadlessDartRunner : FlutterEngine
/**
* Initialize this FlutterHeadlessDartRunner with a `FlutterDartProject`.
*
* If the FlutterDartProject is not specified, the FlutterHeadlessDartRunner will attempt to locate
* the project in a default location.
*
* A newly initialized engine will not run the `FlutterDartProject` until either
* `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI` is called.
*
* @param labelPrefix The label prefix used to identify threads for this instance. Should
* be unique across FlutterEngine instances
* @param projectOrNil The `FlutterDartProject` to run.
*/
- (instancetype)initWithName:(NSString*)labelPrefix project:(FlutterDartProject*)projectOrNil;
/**
* Initialize this FlutterHeadlessDartRunner with a `FlutterDartProject`.
*
* If the FlutterDartProject is not specified, the FlutterHeadlessDartRunner will attempt to locate
* the project in a default location.
*
* A newly initialized engine will not run the `FlutterDartProject` until either
* `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI` is called.
*
* @param labelPrefix The label prefix used to identify threads for this instance. Should
* be unique across FlutterEngine instances
* @param projectOrNil The `FlutterDartProject` to run.
* @param allowHeadlessExecution Must be set to `YES`.
*/
- (instancetype)initWithName:(NSString*)labelPrefix
project:(FlutterDartProject*)projectOrNil
allowHeadlessExecution:(BOOL)allowHeadlessExecution;
/**
* Initialize this FlutterHeadlessDartRunner with a `FlutterDartProject`.
*
* If the FlutterDartProject is not specified, the FlutterHeadlessDartRunner will attempt to locate
* the project in a default location.
*
* A newly initialized engine will not run the `FlutterDartProject` until either
* `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI` is called.
*
* @param labelPrefix The label prefix used to identify threads for this instance. Should
* be unique across FlutterEngine instances
* @param projectOrNil The `FlutterDartProject` to run.
* @param allowHeadlessExecution Must be set to `YES`.
* @param restorationEnabled Must be set to `NO`.
*/
- (instancetype)initWithName:(NSString*)labelPrefix
project:(FlutterDartProject*)projectOrNil
allowHeadlessExecution:(BOOL)allowHeadlessExecution
restorationEnabled:(BOOL)restorationEnabled NS_DESIGNATED_INITIALIZER;
/**
* Not recommended for use - will initialize with a default label ("io.flutter.headless")
* and the default FlutterDartProject.
*/
- (instancetype)init;
@end
#endif // FLUTTER_FLUTTERHEADLESSDARTRUNNER_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERMACROS_H_
#define FLUTTER_FLUTTERMACROS_H_
#if defined(FLUTTER_FRAMEWORK)
#define FLUTTER_DARWIN_EXPORT __attribute__((visibility("default")))
#else // defined(FLUTTER_SDK)
#define FLUTTER_DARWIN_EXPORT
#endif // defined(FLUTTER_SDK)
#ifndef NS_ASSUME_NONNULL_BEGIN
#define NS_ASSUME_NONNULL_BEGIN _Pragma("clang assume_nonnull begin")
#define NS_ASSUME_NONNULL_END _Pragma("clang assume_nonnull end")
#endif // defined(NS_ASSUME_NONNULL_BEGIN)
/**
* Indicates that the API has been deprecated for the specified reason. Code
* that uses the deprecated API will continue to work as before. However, the
* API will soon become unavailable and users are encouraged to immediately take
* the appropriate action mentioned in the deprecation message and the BREAKING
* CHANGES section present in the Flutter.h umbrella header.
*/
#define FLUTTER_DEPRECATED(msg) __attribute__((__deprecated__(msg)))
/**
* Indicates that the previously deprecated API is now unavailable. Code that
* uses the API will not work and the declaration of the API is only a stub
* meant to display the given message detailing the actions for the user to take
* immediately.
*/
#define FLUTTER_UNAVAILABLE(msg) __attribute__((__unavailable__(msg)))
#if __has_feature(objc_arc)
#define FLUTTER_ASSERT_ARC
#define FLUTTER_ASSERT_NOT_ARC #error ARC must be disabled!
#else
#define FLUTTER_ASSERT_ARC #error ARC must be enabled!
#define FLUTTER_ASSERT_NOT_ARC
#endif
#endif // FLUTTER_FLUTTERMACROS_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERPLATFORMVIEWS_H_
#define FLUTTER_FLUTTERPLATFORMVIEWS_H_
#import <UIKit/UIKit.h>
#import "FlutterCodecs.h"
#import "FlutterMacros.h"
NS_ASSUME_NONNULL_BEGIN
/**
* Wraps a `UIView` for embedding in the Flutter hierarchy
*/
@protocol FlutterPlatformView <NSObject>
/**
* Returns a reference to the `UIView` that is wrapped by this `FlutterPlatformView`.
*/
- (UIView*)view;
@end
FLUTTER_DARWIN_EXPORT
@protocol FlutterPlatformViewFactory <NSObject>
/**
* Create a `FlutterPlatformView`.
*
* Implemented by iOS code that expose a `UIView` for embedding in a Flutter app.
*
* The implementation of this method should create a new `UIView` and return it.
*
* @param frame The rectangle for the newly created `UIView` measured in points.
* @param viewId A unique identifier for this `UIView`.
* @param args Parameters for creating the `UIView` sent from the Dart side of the Flutter app.
* If `createArgsCodec` is not implemented, or if no creation arguments were sent from the Dart
* code, this will be null. Otherwise this will be the value sent from the Dart code as decoded by
* `createArgsCodec`.
*/
- (NSObject<FlutterPlatformView>*)createWithFrame:(CGRect)frame
viewIdentifier:(int64_t)viewId
arguments:(id _Nullable)args;
/**
* Returns the `FlutterMessageCodec` for decoding the args parameter of `createWithFrame`.
*
* Only needs to be implemented if `createWithFrame` needs an arguments parameter.
*/
@optional
- (NSObject<FlutterMessageCodec>*)createArgsCodec;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERPLATFORMVIEWS_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERPLUGINAPPLIFECYCLEDELEGATE_H_
#define FLUTTER_FLUTTERPLUGINAPPLIFECYCLEDELEGATE_H_
#import "FlutterPlugin.h"
NS_ASSUME_NONNULL_BEGIN
/**
* Propagates `UIAppDelegate` callbacks to registered plugins.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterPluginAppLifeCycleDelegate : NSObject
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0
<UNUserNotificationCenterDelegate>
#endif
/**
* Registers `delegate` to receive life cycle callbacks via this FlutterPluginAppLifecycleDelegate
* as long as it is alive.
*
* `delegate` will only referenced weakly.
*/
- (void)addDelegate:(NSObject<FlutterApplicationLifeCycleDelegate>*)delegate;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*
* @return `NO` if any plugin vetoes application launch.
*/
- (BOOL)application:(UIApplication*)application
didFinishLaunchingWithOptions:(NSDictionary*)launchOptions;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*
* @return `NO` if any plugin vetoes application launch.
*/
- (BOOL)application:(UIApplication*)application
willFinishLaunchingWithOptions:(NSDictionary*)launchOptions;
/**
* Called if this plugin has been registered for `UIApplicationDelegate` callbacks.
*/
- (void)application:(UIApplication*)application
didRegisterUserNotificationSettings:(UIUserNotificationSettings*)notificationSettings
API_DEPRECATED(
"See -[UIApplicationDelegate application:didRegisterUserNotificationSettings:] deprecation",
ios(8.0, 10.0));
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*/
- (void)application:(UIApplication*)application
didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*/
- (void)application:(UIApplication*)application
didFailToRegisterForRemoteNotificationsWithError:(NSError*)error;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*/
- (void)application:(UIApplication*)application
didReceiveRemoteNotification:(NSDictionary*)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*/
- (void)application:(UIApplication*)application
didReceiveLocalNotification:(UILocalNotification*)notification
API_DEPRECATED(
"See -[UIApplicationDelegate application:didReceiveLocalNotification:] deprecation",
ios(4.0, 10.0));
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks in order of registration until
* some plugin handles the request.
*
* @return `YES` if any plugin handles the request.
*/
- (BOOL)application:(UIApplication*)application
openURL:(NSURL*)url
options:(NSDictionary<UIApplicationOpenURLOptionsKey, id>*)options;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks in order of registration until
* some plugin handles the request.
*
* @return `YES` if any plugin handles the request.
*/
- (BOOL)application:(UIApplication*)application handleOpenURL:(NSURL*)url;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks in order of registration until
* some plugin handles the request.
*
* @return `YES` if any plugin handles the request.
*/
- (BOOL)application:(UIApplication*)application
openURL:(NSURL*)url
sourceApplication:(NSString*)sourceApplication
annotation:(id)annotation;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks.
*/
- (void)application:(UIApplication*)application
performActionForShortcutItem:(UIApplicationShortcutItem*)shortcutItem
completionHandler:(void (^)(BOOL succeeded))completionHandler
API_AVAILABLE(ios(9.0));
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks in order of registration until
* some plugin handles the request.
*
* @return `YES` if any plugin handles the request.
*/
- (BOOL)application:(UIApplication*)application
handleEventsForBackgroundURLSession:(nonnull NSString*)identifier
completionHandler:(nonnull void (^)(void))completionHandler;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks in order of registration until
* some plugin handles the request.
*
* @returns `YES` if any plugin handles the request.
*/
- (BOOL)application:(UIApplication*)application
performFetchWithCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler;
/**
* Calls all plugins registered for `UIApplicationDelegate` callbacks in order of registration until
* some plugin handles the request.
*
* @return `YES` if any plugin handles the request.
*/
- (BOOL)application:(UIApplication*)application
continueUserActivity:(NSUserActivity*)userActivity
restorationHandler:(void (^)(NSArray*))restorationHandler;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERPLUGINAPPLIFECYCLEDELEGATE_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERTEXTURE_H_
#define FLUTTER_FLUTTERTEXTURE_H_
#import <CoreMedia/CoreMedia.h>
#import <Foundation/Foundation.h>
#import "FlutterMacros.h"
NS_ASSUME_NONNULL_BEGIN
FLUTTER_DARWIN_EXPORT
/**
* Represents a texture that can be shared with Flutter.
*
* See also: https://github.com/flutter/plugins/tree/master/packages/camera
*/
@protocol FlutterTexture <NSObject>
/** Copy the contents of the texture into a `CVPixelBuffer`. */
- (CVPixelBufferRef _Nullable)copyPixelBuffer;
/**
* Called when the texture is unregistered.
*
* Called on the raster thread.
*/
@optional
- (void)onTextureUnregistered:(NSObject<FlutterTexture>*)texture;
@end
FLUTTER_DARWIN_EXPORT
/**
* A collection of registered `FlutterTexture`'s.
*/
@protocol FlutterTextureRegistry <NSObject>
/**
* Registers a `FlutterTexture` for usage in Flutter and returns an id that can be used to reference
* that texture when calling into Flutter with channels. Textures must be registered on the
* platform thread. On success returns the pointer to the registered texture, else returns 0.
*/
- (int64_t)registerTexture:(NSObject<FlutterTexture>*)texture;
/**
* Notifies Flutter that the content of the previously registered texture has been updated.
*
* This will trigger a call to `-[FlutterTexture copyPixelBuffer]` on the raster thread.
*/
- (void)textureFrameAvailable:(int64_t)textureId;
/**
* Unregisters a `FlutterTexture` that has previously regeistered with `registerTexture:`. Textures
* must be unregistered on the platform thread.
*
* @param textureId The result that was previously returned from `registerTexture:`.
*/
- (void)unregisterTexture:(int64_t)textureId;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERTEXTURE_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERVIEWCONTROLLER_H_
#define FLUTTER_FLUTTERVIEWCONTROLLER_H_
#import <UIKit/UIKit.h>
#include <sys/cdefs.h>
#import "FlutterBinaryMessenger.h"
#import "FlutterDartProject.h"
#import "FlutterEngine.h"
#import "FlutterMacros.h"
#import "FlutterPlugin.h"
#import "FlutterTexture.h"
NS_ASSUME_NONNULL_BEGIN
@class FlutterEngine;
/**
* The name used for semantic update notifications via `NSNotificationCenter`.
*
* The object passed as the sender is the `FlutterViewController` associated
* with the update.
*/
FLUTTER_DARWIN_EXPORT
extern NSNotificationName const FlutterSemanticsUpdateNotification;
/**
* A `UIViewController` implementation for Flutter views.
*
* Dart execution, channel communication, texture registration, and plugin registration are all
* handled by `FlutterEngine`. Calls on this class to those members all proxy through to the
* `FlutterEngine` attached FlutterViewController.
*
* A FlutterViewController can be initialized either with an already-running `FlutterEngine` via the
* `initWithEngine:` initializer, or it can be initialized with a `FlutterDartProject` that will be
* used to implicitly spin up a new `FlutterEngine`. Creating a `FlutterEngine` before showing a
* FlutterViewController can be used to pre-initialize the Dart VM and to prepare the isolate in
* order to reduce the latency to the first rendered frame. See
* https://flutter.dev/docs/development/add-to-app/performance for more details on loading
* latency.
*
* Holding a `FlutterEngine` independently of FlutterViewControllers can also be used to not to lose
* Dart-related state and asynchronous tasks when navigating back and forth between a
* FlutterViewController and other `UIViewController`s.
*/
FLUTTER_DARWIN_EXPORT
#ifdef __IPHONE_13_4
@interface FlutterViewController
: UIViewController <FlutterTextureRegistry, FlutterPluginRegistry, UIGestureRecognizerDelegate>
#else
@interface FlutterViewController : UIViewController <FlutterTextureRegistry, FlutterPluginRegistry>
#endif
/**
* Initializes this FlutterViewController with the specified `FlutterEngine`.
*
* The initialized viewcontroller will attach itself to the engine as part of this process.
*
* @param engine The `FlutterEngine` instance to attach to. Cannot be nil.
* @param nibName The NIB name to initialize this UIViewController with.
* @param nibBundle The NIB bundle.
*/
- (instancetype)initWithEngine:(FlutterEngine*)engine
nibName:(nullable NSString*)nibName
bundle:(nullable NSBundle*)nibBundle NS_DESIGNATED_INITIALIZER;
/**
* Initializes a new FlutterViewController and `FlutterEngine` with the specified
* `FlutterDartProject`.
*
* This will implicitly create a new `FlutterEngine` which is retrievable via the `engine` property
* after initialization.
*
* @param project The `FlutterDartProject` to initialize the `FlutterEngine` with.
* @param nibName The NIB name to initialize this UIViewController with.
* @param nibBundle The NIB bundle.
*/
- (instancetype)initWithProject:(nullable FlutterDartProject*)project
nibName:(nullable NSString*)nibName
bundle:(nullable NSBundle*)nibBundle NS_DESIGNATED_INITIALIZER;
/**
* Initializes a new FlutterViewController and `FlutterEngine` with the specified
* `FlutterDartProject` and `initialRoute`.
*
* This will implicitly create a new `FlutterEngine` which is retrievable via the `engine` property
* after initialization.
*
* @param project The `FlutterDartProject` to initialize the `FlutterEngine` with.
* @param initialRoute The initial `Navigator` route to load.
* @param nibName The NIB name to initialize this UIViewController with.
* @param nibBundle The NIB bundle.
*/
- (instancetype)initWithProject:(nullable FlutterDartProject*)project
initialRoute:(nullable NSString*)initialRoute
nibName:(nullable NSString*)nibName
bundle:(nullable NSBundle*)nibBundle NS_DESIGNATED_INITIALIZER;
/**
* Initializer that is called from loading a FlutterViewController from a XIB.
*
* See also:
* https://developer.apple.com/documentation/foundation/nscoding/1416145-initwithcoder?language=objc
*/
- (instancetype)initWithCoder:(NSCoder*)aDecoder NS_DESIGNATED_INITIALIZER;
/**
* Registers a callback that will be invoked when the Flutter view has been rendered.
* The callback will be fired only once.
*
* Replaces an existing callback. Use a `nil` callback to unregister the existing one.
*/
- (void)setFlutterViewDidRenderCallback:(void (^)(void))callback;
/**
* Returns the file name for the given asset.
* The returned file name can be used to access the asset in the application's
* main bundle.
*
* @param asset The name of the asset. The name can be hierarchical.
* @return The file name to be used for lookup in the main bundle.
*/
- (NSString*)lookupKeyForAsset:(NSString*)asset;
/**
* Returns the file name for the given asset which originates from the specified
* package.
* The returned file name can be used to access the asset in the application's
* main bundle.
*
* @param asset The name of the asset. The name can be hierarchical.
* @param package The name of the package from which the asset originates.
* @return The file name to be used for lookup in the main bundle.
*/
- (NSString*)lookupKeyForAsset:(NSString*)asset fromPackage:(NSString*)package;
/**
* Deprecated API to set initial route.
*
* Attempts to set the first route that the Flutter app shows if the Flutter
* runtime hasn't yet started. The default is "/".
*
* This method must be called immediately after `initWithProject` and has no
* effect when using `initWithEngine` if the `FlutterEngine` has already been
* run.
*
* Setting this after the Flutter started running has no effect. See `pushRoute`
* and `popRoute` to change the route after Flutter started running.
*
* This is deprecated because it needs to be called at the time of initialization
* and thus should just be in the `initWithProject` initializer. If using
* `initWithEngine`, the initial route should be set on the engine's
* initializer.
*
* @param route The name of the first route to show.
*/
- (void)setInitialRoute:(NSString*)route
FLUTTER_DEPRECATED("Use FlutterViewController initializer to specify initial route");
/**
* Instructs the Flutter Navigator (if any) to go back.
*/
- (void)popRoute;
/**
* Instructs the Flutter Navigator (if any) to push a route on to the navigation
* stack.
*
* @param route The name of the route to push to the navigation stack.
*/
- (void)pushRoute:(NSString*)route;
/**
* The `FlutterPluginRegistry` used by this FlutterViewController.
*/
- (id<FlutterPluginRegistry>)pluginRegistry;
/**
* True if at least one frame has rendered and the ViewController has appeared.
*
* This property is reset to false when the ViewController disappears. It is
* guaranteed to only alternate between true and false for observers.
*/
@property(nonatomic, readonly, getter=isDisplayingFlutterUI) BOOL displayingFlutterUI;
/**
* Specifies the view to use as a splash screen. Flutter's rendering is asynchronous, so the first
* frame rendered by the Flutter application might not immediately appear when theFlutter view is
* initially placed in the view hierarchy. The splash screen view will be used as
* a replacement until the first frame is rendered.
*
* The view used should be appropriate for multiple sizes; an autoresizing mask to
* have a flexible width and height will be applied automatically.
*/
@property(strong, nonatomic) UIView* splashScreenView;
/**
* Attempts to set the `splashScreenView` property from the `UILaunchStoryboardName` from the
* main bundle's `Info.plist` file. This method will not change the value of `splashScreenView`
* if it cannot find a default one from a storyboard or nib.
*
* @return `YES` if successful, `NO` otherwise.
*/
- (BOOL)loadDefaultSplashScreenView;
/**
* Controls whether the created view will be opaque or not.
*
* Default is `YES`. Note that setting this to `NO` may negatively impact performance
* when using hardware acceleration, and toggling this will trigger a re-layout of the
* view.
*/
@property(nonatomic, getter=isViewOpaque) BOOL viewOpaque;
/**
* The `FlutterEngine` instance for this view controller. This could be the engine this
* `FlutterViewController` is initialized with or a new `FlutterEngine` implicitly created if
* no engine was supplied during initialization.
*/
@property(weak, nonatomic, readonly) FlutterEngine* engine;
/**
* The `FlutterBinaryMessenger` associated with this FlutterViewController (used for communicating
* with channels).
*
* This is just a convenient way to get the |FlutterEngine|'s binary messenger.
*/
@property(nonatomic, readonly) NSObject<FlutterBinaryMessenger>* binaryMessenger;
/**
* If the `FlutterViewController` creates a `FlutterEngine`, this property
* determines if that `FlutterEngine` has `allowHeadlessExecution` set.
*
* The intention is that this is used with the XIB. Otherwise, a
* `FlutterEngine` can just be sent to the init methods.
*
* See also: `-[FlutterEngine initWithName:project:allowHeadlessExecution:]`
*/
@property(nonatomic, readonly) BOOL engineAllowHeadlessExecution;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERVIEWCONTROLLER_H_
<?xml version="1.0" encoding="UTF-8"?>
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<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>Flutter</string>
<key>CFBundleIdentifier</key>
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<key>CFBundleName</key>
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framework module Flutter {
umbrella header "Flutter.h"
export *
module * { export * }
}
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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTER_H_
#define FLUTTER_FLUTTER_H_
#import "FlutterAppDelegate.h"
#import "FlutterBinaryMessenger.h"
#import "FlutterCallbackCache.h"
#import "FlutterChannels.h"
#import "FlutterCodecs.h"
#import "FlutterDartProject.h"
#import "FlutterEngine.h"
#import "FlutterEngineGroup.h"
#import "FlutterHeadlessDartRunner.h"
#import "FlutterMacros.h"
#import "FlutterPlatformViews.h"
#import "FlutterPlugin.h"
#import "FlutterPluginAppLifeCycleDelegate.h"
#import "FlutterTexture.h"
#import "FlutterViewController.h"
#endif // FLUTTER_FLUTTER_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERAPPDELEGATE_H_
#define FLUTTER_FLUTTERAPPDELEGATE_H_
#import <UIKit/UIKit.h>
#import "FlutterMacros.h"
#import "FlutterPlugin.h"
/**
* `UIApplicationDelegate` subclass for simple apps that want default behavior.
*
* This class implements the following behaviors:
* * Status bar touches are forwarded to the key window's root view
* `FlutterViewController`, in order to trigger scroll to top.
* * Keeps the Flutter connection open in debug mode when the phone screen
* locks.
*
* App delegates for Flutter applications are *not* required to inherit from
* this class. Developers of custom app delegate classes should copy and paste
* code as necessary from FlutterAppDelegate.mm.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterAppDelegate
: UIResponder <UIApplicationDelegate, FlutterPluginRegistry, FlutterAppLifeCycleProvider>
@property(strong, nonatomic) UIWindow* window;
@end
#endif // FLUTTER_FLUTTERDARTPROJECT_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERBINARYMESSENGER_H_
#define FLUTTER_FLUTTERBINARYMESSENGER_H_
#import <Foundation/Foundation.h>
#import "FlutterMacros.h"
NS_ASSUME_NONNULL_BEGIN
/**
* A message reply callback.
*
* Used for submitting a binary reply back to a Flutter message sender. Also used
* in for handling a binary message reply received from Flutter.
*
* @param reply The reply.
*/
typedef void (^FlutterBinaryReply)(NSData* _Nullable reply);
/**
* A strategy for handling incoming binary messages from Flutter and to send
* asynchronous replies back to Flutter.
*
* @param message The message.
* @param reply A callback for submitting an asynchronous reply to the sender.
*/
typedef void (^FlutterBinaryMessageHandler)(NSData* _Nullable message, FlutterBinaryReply reply);
typedef int64_t FlutterBinaryMessengerConnection;
@protocol FlutterTaskQueue;
/**
* A facility for communicating with the Flutter side using asynchronous message
* passing with binary messages.
*
* Implementated by:
* - `FlutterBasicMessageChannel`, which supports communication using structured
* messages.
* - `FlutterMethodChannel`, which supports communication using asynchronous
* method calls.
* - `FlutterEventChannel`, which supports commuication using event streams.
*/
FLUTTER_DARWIN_EXPORT
@protocol FlutterBinaryMessenger <NSObject>
/// TODO(gaaclarke): Remove optional when macos supports Background Platform Channels.
@optional
- (NSObject<FlutterTaskQueue>*)makeBackgroundTaskQueue;
- (FlutterBinaryMessengerConnection)
setMessageHandlerOnChannel:(NSString*)channel
binaryMessageHandler:(FlutterBinaryMessageHandler _Nullable)handler
taskQueue:(NSObject<FlutterTaskQueue>* _Nullable)taskQueue;
@required
/**
* Sends a binary message to the Flutter side on the specified channel, expecting
* no reply.
*
* @param channel The channel name.
* @param message The message.
*/
- (void)sendOnChannel:(NSString*)channel message:(NSData* _Nullable)message;
/**
* Sends a binary message to the Flutter side on the specified channel, expecting
* an asynchronous reply.
*
* @param channel The channel name.
* @param message The message.
* @param callback A callback for receiving a reply.
*/
- (void)sendOnChannel:(NSString*)channel
message:(NSData* _Nullable)message
binaryReply:(FlutterBinaryReply _Nullable)callback;
/**
* Registers a message handler for incoming binary messages from the Flutter side
* on the specified channel.
*
* Replaces any existing handler. Use a `nil` handler for unregistering the
* existing handler.
*
* @param channel The channel name.
* @param handler The message handler.
* @return An identifier that represents the connection that was just created to the channel.
*/
- (FlutterBinaryMessengerConnection)setMessageHandlerOnChannel:(NSString*)channel
binaryMessageHandler:
(FlutterBinaryMessageHandler _Nullable)handler;
/**
* Clears out a channel's message handler if that handler is still the one that
* was created as a result of
* `setMessageHandlerOnChannel:binaryMessageHandler:`.
*
* @param connection The result from `setMessageHandlerOnChannel:binaryMessageHandler:`.
*/
- (void)cleanUpConnection:(FlutterBinaryMessengerConnection)connection;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERBINARYMESSENGER_H_
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERCALLBACKCACHE_H_
#define FLUTTER_FLUTTERCALLBACKCACHE_H_
#import <Foundation/Foundation.h>
#import "FlutterMacros.h"
/**
* An object containing the result of `FlutterCallbackCache`'s `lookupCallbackInformation`
* method.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterCallbackInformation : NSObject
/**
* The name of the callback.
*/
@property(copy) NSString* callbackName;
/**
* The class name of the callback.
*/
@property(copy) NSString* callbackClassName;
/**
* The library path of the callback.
*/
@property(copy) NSString* callbackLibraryPath;
@end
/**
* The cache containing callback information for spawning a
* `FlutterHeadlessDartRunner`.
*/
FLUTTER_DARWIN_EXPORT
@interface FlutterCallbackCache : NSObject
/**
* Returns the callback information for the given callback handle.
* This callback information can be used when spawning a
* `FlutterHeadlessDartRunner`.
*
* @param handle The handle for a callback, provided by the
* Dart method `PluginUtilities.getCallbackHandle`.
* @return A `FlutterCallbackInformation` object which contains the name of the
* callback, the name of the class in which the callback is defined, and the
* path of the library which contains the callback. If the provided handle is
* invalid, nil is returned.
*/
+ (FlutterCallbackInformation*)lookupCallbackInformation:(int64_t)handle;
@end
#endif // FLUTTER_FLUTTERCALLBACKCACHE_H_
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