提交 59289575 authored 作者: shixiaochen's avatar shixiaochen

1、调试检测App新版本;2、搭建升级弹框,调试下载apk;3、iOS原生端实现跳转AppStore;

上级
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
.packages
build/
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.
version:
revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
channel: stable
project_type: plugin
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
base_revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
- platform: android
create_revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
base_revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
- platform: ios
create_revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
base_revision: 84a1e904f44f9b0e9c4510138010edcc653163f8
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
## 0.0.1
* TODO: Describe initial release.
TODO: Add your license here.
# apk_update
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter
[plug-in package](https://flutter.dev/developing-packages/),
a specialized package that includes platform-specific implementation code for
Android and/or iOS.
For help getting started with Flutter development, view the
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
*.iml
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build
/captures
.cxx
group 'com.clx.apk_update.apk_update'
version '1.0-SNAPSHOT'
buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
apply plugin: 'com.android.library'
apply plugin: 'kotlin-android'
android {
compileSdkVersion 31
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
test.java.srcDirs += 'src/test/kotlin'
}
defaultConfig {
minSdkVersion 16
}
dependencies {
testImplementation 'org.jetbrains.kotlin:kotlin-test'
testImplementation 'org.mockito:mockito-core:5.0.0'
}
testOptions {
unitTests.all {
useJUnitPlatform()
testLogging {
events "passed", "skipped", "failed", "standardOut", "standardError"
outputs.upToDateWhen {false}
showStandardStreams = true
}
}
}
}
rootProject.name = 'apk_update'
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.clx.apk_update.apk_update">
<!--用于访问网络,网络定位需要上网-->
<uses-permission android:name="android.permission.INTERNET" />
<!--用于写入缓存数据到扩展存储卡-->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!--允许写设备缓存,用于问题排查-->
<uses-permission android:name="android.permission.WRITE_SETTINGS" />
<uses-permission android:name="android.permission.READ_INTERNAL_STORAGE" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<!--允许读设备等信息,用于问题排查-->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<application android:networkSecurityConfig="@xml/network_security_config">
<!-- 兼容7.0 -->
<provider
android:name=".PickerProvider"
android:authorities="${applicationId}.clx"
android:exported="false"
android:grantUriPermissions="true">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/file_paths" />
</provider>
</application>
</manifest>
package com.clx.apk_update.apk_update
import androidx.annotation.NonNull
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
/** ApkUpdatePlugin */
class ApkUpdatePlugin: FlutterPlugin, MethodCallHandler {
/// The MethodChannel that will the communication between Flutter and native Android
///
/// This local reference serves to register the plugin with the Flutter Engine and unregister it
/// when the Flutter Engine is detached from the Activity
private lateinit var channel : MethodChannel
override fun onAttachedToEngine(@NonNull flutterPluginBinding: FlutterPlugin.FlutterPluginBinding) {
channel = MethodChannel(flutterPluginBinding.binaryMessenger, "apk_update")
channel.setMethodCallHandler(this)
}
override fun onMethodCall(@NonNull call: MethodCall, @NonNull result: Result) {
if (call.method == "getPlatformVersion") {
result.success("Android ${android.os.Build.VERSION.RELEASE}")
} else {
result.notImplemented()
}
}
override fun onDetachedFromEngine(@NonNull binding: FlutterPlugin.FlutterPluginBinding) {
channel.setMethodCallHandler(null)
}
}
package com.clx.apk_update.apk_update
import androidx.core.content.FileProvider
class PickerProvider : FileProvider()
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<paths>
<root-path name="root" path="" />
<files-path name="files" path="" />
<cache-path name="cache" path="" />
<external-path name="external" path="" />
<external-files-path name="external_files" path="" />
<external-cache-path name="external_cache" path="" />
</paths>
</resources>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<network-security-config>
<base-config cleartextTrafficPermitted="true" />
</network-security-config>
\ No newline at end of file
package com.clx.apk_update.apk_update
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import kotlin.test.Test
import org.mockito.Mockito
/*
* This demonstrates a simple unit test of the Kotlin portion of this plugin's implementation.
*
* Once you have built the plugin's example app, you can run these tests from the command
* line by running `./gradlew testDebugUnitTest` in the `example/android/` directory, or
* you can run them directly from IDEs that support JUnit such as Android Studio.
*/
internal class ApkUpdatePluginTest {
@Test
fun onMethodCall_getPlatformVersion_returnsExpectedValue() {
val plugin = ApkUpdatePlugin()
val call = MethodCall("getPlatformVersion", null)
val mockResult: MethodChannel.Result = Mockito.mock(MethodChannel.Result::class.java)
plugin.onMethodCall(call, mockResult)
Mockito.verify(mockResult).success("Android " + android.os.Build.VERSION.RELEASE)
}
}
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
# apk_update_example
Demonstrates how to use the apk_update plugin.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at
# https://dart-lang.github.io/linter/lints/index.html.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
namespace "com.clx.apk_update.apk_update_example"
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.clx.apk_update.apk_update_example"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="apk_update_example"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
package com.clx.apk_update.apk_update_example
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip
include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>11.0</string>
</dict>
</plist>
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"
# Uncomment this line to define a global platform for your project
# platform :ios, '11.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end
PODS:
- apk_update (0.0.1):
- Flutter
- Flutter (1.0.0)
- fluttertoast (0.0.2):
- Flutter
- Toast
- integration_test (0.0.1):
- Flutter
- path_provider_foundation (0.0.1):
- Flutter
- FlutterMacOS
- shared_preferences_foundation (0.0.1):
- Flutter
- FlutterMacOS
- Toast (4.0.0)
DEPENDENCIES:
- apk_update (from `.symlinks/plugins/apk_update/ios`)
- Flutter (from `Flutter`)
- fluttertoast (from `.symlinks/plugins/fluttertoast/ios`)
- integration_test (from `.symlinks/plugins/integration_test/ios`)
- path_provider_foundation (from `.symlinks/plugins/path_provider_foundation/darwin`)
- shared_preferences_foundation (from `.symlinks/plugins/shared_preferences_foundation/darwin`)
SPEC REPOS:
trunk:
- Toast
EXTERNAL SOURCES:
apk_update:
:path: ".symlinks/plugins/apk_update/ios"
Flutter:
:path: Flutter
fluttertoast:
:path: ".symlinks/plugins/fluttertoast/ios"
integration_test:
:path: ".symlinks/plugins/integration_test/ios"
path_provider_foundation:
:path: ".symlinks/plugins/path_provider_foundation/darwin"
shared_preferences_foundation:
:path: ".symlinks/plugins/shared_preferences_foundation/darwin"
SPEC CHECKSUMS:
apk_update: 3ea73f5eaf6c9816a7f7e3ceaca627b7e87d0889
Flutter: f04841e97a9d0b0a8025694d0796dd46242b2854
fluttertoast: fafc4fa4d01a6a9e4f772ecd190ffa525e9e2d9c
integration_test: 13825b8a9334a850581300559b8839134b124670
path_provider_foundation: 29f094ae23ebbca9d3d0cec13889cd9060c0e943
shared_preferences_foundation: 5b919d13b803cadd15ed2dc053125c68730e5126
Toast: 91b396c56ee72a5790816f40d3a94dd357abc196
PODFILE CHECKSUM: 02caaa843f6501172c0d470d80e72f61175c8b93
COCOAPODS: 1.12.1
差异被折叠。
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1300"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "331C80F0294D02FB00263BE5"
BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
<FileRef
location = "group:Pods/Pods.xcodeproj">
</FileRef>
</Workspace>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>
#import <Flutter/Flutter.h>
#import <UIKit/UIKit.h>
@interface AppDelegate : FlutterAppDelegate
@end
#import "AppDelegate.h"
#import "GeneratedPluginRegistrant.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[GeneratedPluginRegistrant registerWithRegistry:self];
// Override point for customization after application launch.
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Apk Update</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>apk_update_example</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>
#import <Flutter/Flutter.h>
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char* argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
#import <Flutter/Flutter.h>
#import <UIKit/UIKit.h>
#import <XCTest/XCTest.h>
@import apk_update;
// This demonstrates a simple unit test of the Objective-C portion of this plugin's implementation.
//
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
@interface RunnerTests : XCTestCase
@end
@implementation RunnerTests
- (void)testExample {
ApkUpdatePlugin *plugin = [[ApkUpdatePlugin alloc] init];
FlutterMethodCall *call = [FlutterMethodCall methodCallWithMethodName:@"getPlatformVersion"
arguments:nil];
XCTestExpectation *expectation = [self expectationWithDescription:@"result block must be called"];
[plugin handleMethodCall:call
result:^(id result) {
NSString *expected = [NSString
stringWithFormat:@"iOS %@", UIDevice.currentDevice.systemVersion];
XCTAssertEqualObjects(result, expected);
[expectation fulfill];
}];
[self waitForExpectationsWithTimeout:1 handler:nil];
}
@end
import 'package:apk_update/apk_update.dart';
import 'package:flutter/material.dart';
import 'package:get/get.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return GetMaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: InkWell(
onTap: () {
ApkUpdate().checkAppVersion(
baseUrl: "https://api.clxkj.cn:8088",
versionNumber: 1,
productNo: 27,
onceDay: false,
appleId: "1585610919") ??
'Unknown platform version';
},
child: const Center(
child: Text('Running on: 升级应用'),
),
),
),
);
}
}
差异被折叠。
name: apk_update_example
description: Demonstrates how to use the apk_update plugin.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
environment:
sdk: '>=3.0.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
apk_update:
# When depending on this package from a real application you should use:
# apk_update: ^x.y.z
# See https://dart.dev/tools/pub/dependencies#version-constraints
# The example app is bundled with the plugin so we use a path dependency on
# the parent directory to use the current plugin's version.
path: ../
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
dev_dependencies:
integration_test:
sdk: flutter
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# get https://pub.dev/packages/get
get: ^4.6.5
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:apk_update_example/main.dart';
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
void main() {
testWidgets('Verify Platform version', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that platform version is retrieved.
expect(
find.byWidgetPredicate(
(Widget widget) => widget is Text &&
widget.data!.startsWith('Running on:'),
),
findsOneWidget,
);
});
}
.idea/
.vagrant/
.sconsign.dblite
.svn/
.DS_Store
*.swp
profile
DerivedData/
build/
GeneratedPluginRegistrant.h
GeneratedPluginRegistrant.m
.generated/
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
!default.pbxuser
!default.mode1v3
!default.mode2v3
!default.perspectivev3
xcuserdata
*.moved-aside
*.pyc
*sync/
Icon?
.tags*
/Flutter/Generated.xcconfig
/Flutter/ephemeral/
/Flutter/flutter_export_environment.sh
\ No newline at end of file
#import <Flutter/Flutter.h>
@interface ApkUpdatePlugin : NSObject<FlutterPlugin>
@end
#import "ApkUpdatePlugin.h"
@implementation ApkUpdatePlugin
+ (void)registerWithRegistrar:(NSObject<FlutterPluginRegistrar>*)registrar {
FlutterMethodChannel* channel = [FlutterMethodChannel
methodChannelWithName:@"apk_update"
binaryMessenger:[registrar messenger]];
ApkUpdatePlugin* instance = [[ApkUpdatePlugin alloc] init];
[registrar addMethodCallDelegate:instance channel:channel];
}
- (void)handleMethodCall:(FlutterMethodCall*)call result:(FlutterResult)result {
//监听退出
__weak typeof(self) wself = self;
NSLog(@"ios回调 %@ -- %@", call.method, call.arguments);
if ([@"jumpAppStore" isEqualToString:call.method]) {
NSString *appleId = call.arguments[@"appleId"];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:[wself goAppStoreUrl: appleId]]];
} else {
result(FlutterMethodNotImplemented);
}
}
- (NSString *)goAppStoreUrl:(NSString *)appleId {
return [NSString stringWithFormat:@"https://itunes.apple.com/cn/app/id%@?mt=8", appleId];
}
@end
#
# To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
# Run `pod lib lint apk_update.podspec` to validate before publishing.
#
Pod::Spec.new do |s|
s.name = 'apk_update'
s.version = '0.0.1'
s.summary = 'A new Flutter project.'
s.description = <<-DESC
A new Flutter project.
DESC
s.homepage = 'http://example.com'
s.license = { :file => '../LICENSE' }
s.author = { 'Your Company' => 'email@example.com' }
s.source = { :path => '.' }
s.source_files = 'Classes/**/*'
s.public_header_files = 'Classes/**/*.h'
s.dependency 'Flutter'
s.platform = :ios, '11.0'
# Flutter.framework does not contain a i386 slice.
s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES', 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386' }
end
import 'package:apk_update/utils/utils.dart';
import 'package:flutter/material.dart';
import 'apk_update_platform_interface.dart';
class ApkUpdate {
/// 检测应用版本
checkAppVersion({
required String baseUrl,
required int versionNumber,
required int productNo,
bool onceDay = false,
required String appleId,
}) {
//App2.vipApp,3,vip-pc。4,马上富通。5,马上富通pc。6,微信货主。7,货主pc。8,马上审。默认为1
checkVersion(
url: "$baseUrl$getSystemVersionByNumber",
versionNumber: versionNumber,
productNo: productNo,
onceDay: onceDay,
jumpAppStore: () {
// 跳转AppStore
debugPrint("===== jumpAppStore");
ApkUpdatePlatform.instance.jumpAppStore(appleId);
},
installApk: (String? path) {
// 安装Apk
debugPrint("===== installApk");
ApkUpdatePlatform.instance.installApk(path);
},
downloadApkError: () {
// 下载Apk错误
debugPrint("===== downloadApkError");
},
);
// ApkUpdatePlatform.instance.getPlatformVersion();
}
}
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
import 'apk_update_platform_interface.dart';
/// An implementation of [ApkUpdatePlatform] that uses method channels.
class MethodChannelApkUpdate extends ApkUpdatePlatform {
/// The method channel used to interact with the native platform.
@visibleForTesting
final methodChannel = const MethodChannel('apk_update');
@override
void jumpAppStore(String appleId) async {
methodChannel.invokeMethod<String>('jumpAppStore', {"appleId": appleId});
}
@override
void installApk(String? path) {
methodChannel.invokeMethod<String>('installApk', {"path": path});
}
}
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